The game’s frame-by-frame animation and score speak of the care behind the work. He loses Souls on death, but you can retrieve the body to restore the currency. So weve been map-making off-screen, creating to-scale replicas of Hollow Knights corridors, towers, and all of its little metroidvania bits (you know. (Please make answers as spoiler-free as possible). Hi everyone So I’ve been asked to show this off several times, but never wanted to do it as I don’t like this map very much. The Hollow Knight gains Souls in combat that he can use for spells and healing. Sorry that I don't recall the precise names of any of them. I may have done things in an unusual order, because I don't have a light source or a double-jump, either of which would make some of these passages accessible.Ībilities I do have: wall jump, dash, super dash, as well as sharpened nail, blade whirl, vengeful soul (ranged magic attack), and downward magic strike (breaks floor). Hollow Knight is known for its frantic, boss-heavy melee combat that sees players weaving in and out of enemy attack patterns looking for an opening to strike. This is the most frustrating, because it seems to be crossable in theory, but it's dark and there's a crystal hunter flying around making it exceedingly difficult to get across. Only accessible with a high jump that I don't seem to have.Ī dark passage with a crystal floor. I can see the silhouette of what looks like a toll tower, but I can't interact with it. Grubs are essentially Hollow Knight’s collectibles and they’re tucked away in the nooks and crannies of Hollownest. This is how I first got into the cavern, but it's now at the bottom of a long wide well with overhangs to prevent wall-jumping.Ī dark passage, blocked. If you want to see your character in map you need grind for money and buy a upgrade This game has so many unnecessary upgrades. You can charge a super dash on top of the adjacent platform, but the resulting way across is blocked by another wall. The first part of this long cavern is crossable with a super dash, but unfortunately the last part of the cavern has a long vertical drop following by a long width of crystal-covered floor too wide to cross with a dash. Unfortunately, all of them are inaccessible or extremely difficult. There are five things on the map which might be exits. I am playing Hollow Knight entirely blind, and I seem to have gotten myself stuck in Crystal Peak.
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